#ifndef file_config_library_h
#define file_config_library_h

#import "head.h"

/*main
*/
extern UIAnimationObject g_CfgLibraryMainAnimationBackground;
extern UIImageObject g_CfgLibraryMainImageBox;
extern UIMenuItemImageObject g_CfgLibraryMainItemExperiment;
extern UIMenuItemImageObject g_CfgLibraryMainItemTreasure;
extern UIMenuItemImageObject g_CfgLibraryMainItemCredits;
extern UIMenuItemImageObject g_CfgLibraryMainItemBack;

/*experiment
*/
extern UIImageObject g_CfgLibraryExperimentImageBackgournd;
extern UIImageObject g_CfgLibraryExperimentImageContainerRune;
extern UIImageObject g_CfgLibraryExperimentImageContainerHeart;
extern UIMenuItemImageObject g_CfgLibraryExperimentItemShake;
extern char g_CfgLibraryExperimentImageBoxPath[STRING_BUF_SIZE];
extern CGPoint g_CfgLibraryExperimentImageBoxBasePosition;
extern CGSize g_CfgLibraryExperimentImageBoxSize;

/*treasure
*/
extern char g_CfgLibraryTreasureImageLabelWeaopnPath[STRING_BUF_SIZE];
extern char g_CfgLibraryTreasureImageLabelItemPath[STRING_BUF_SIZE];
extern char g_CfgLibraryTreasureImageLabelExhibitionPath[STRING_BUF_SIZE];
extern char g_CfgLibraryTreasureImageTableSelectPath[STRING_BUF_SIZE];
extern char g_CfgLibraryTreasureImageTableUnselectPath[STRING_BUF_SIZE];
extern CGPoint g_CfgLibraryTreasureItemTableWeaponPosition;
extern CGPoint g_CfgLibraryTreasureItemTableItemPosition;
extern CGPoint g_CfgLibraryTreasureItemTableExhibitionPosition;
extern char g_CfgLibraryTreasureImageCoverPath[STRING_BUF_SIZE];
extern char g_CfgLibraryTreasureImageHolderPath[STRING_BUF_SIZE];
extern char g_CfgLibraryTreasureImageDetailBackPath[STRING_BUF_SIZE];
extern char g_CfgLibraryTreasureImageSelectedPath[STRING_BUF_SIZE];
extern char g_CfgLibraryTreasureImageDescirptionBackPath[STRING_BUF_SIZE];
extern CGPoint g_CfgLibraryTreasureCoverPosition;
extern CGPoint g_CfgLibraryTreasureHolderBasePosition;
extern CGPoint g_CfgLibraryTreasureDetailPosition;
extern CGPoint g_CfgLibraryTreasureDescriptionPosition;
extern CGPoint g_CfgLibraryTreasureDescriptionTextBasePostion;
extern UIMenuItemImageObject g_CfgLibraryTreasureItemBack;

void CfgLibraryLoadConfigFile(void);

#endif